Some rounds are worth twice as much. On a Double Points round, every point you score — good or bad — counts double. Played right, it's where seasons are won. Played carelessly, it's where they quietly slip away.

FPG is simple: pick one Premier League team each round. If they win, you score points.

What a Double Points round is

On a Double Points round, your entire score for that round is multiplied by two. A win worth +1 becomes +2. A bad round of -1 becomes -2. The doubling happens after every other bonus is added up — so if you stack a few modifiers, the numbers get big fast.

Why it cuts both ways

The mistake is treating a double round as free money. It isn't — it's a magnifier. It doubles your downside exactly as hard as your upside. A loss that would normally cost you one point now costs two: a two-point swing against the field on a single bad call.

So the real lesson of double rounds isn't "be aggressive." It's "be certain." This is the week to back your highest-conviction winner — not to gamble.

How to play it

  • Lead with conviction, not value. Pick the team you're most sure will win, full stop. The double rewards being right and punishes being wrong, equally.
  • Stack your modifiers. Because everything doubles, this is the best week to land a team that's also a lonely pick (you're the only one backing them) or a head-to-head (another player backed their opponent). Every bonus point doubles too.
  • Never get auto-assigned. Miss the deadline and you're auto-picked a team — and a positive auto-pick score is docked a point. On a double round that sting is bigger. Don't give away points by forgetting to pick.
  • Spend a good team here. Since each team is only pickable twice a season, a double round on a favourable fixture is a smart place to "spend" one of your strong teams.

Worked example (hypothetical): It's a Double Points round. You back a strong home team that you also happen to be the only player picking — and they win. Basic +1, lonely +1 = +2, doubled to +4. Stack a derby win in there and it's basic +1, derby +1, lonely +1 = +3, doubled to +6 — one of the biggest single-round hauls in the game. The flip side: get it wrong and a -1 becomes -2, so save the wild punts for normal weeks.

FAQ

What is a Double Points round in FPG? Every point you score that round is multiplied by two — wins, bonuses, draws and losses all count double.

Should I take more risks on a double round? No — take fewer. Doubling magnifies bad picks as much as good ones. Back your highest-conviction winner.

Do bonuses double too? Yes. Lonely, derby and head-to-head bonuses are all doubled along with your basic result, which is why stacking them is so powerful.


Double round coming up? Open FPG, back your strongest call, and make it count double.